Versus Systems Inc. (“Versus” or the “Company”) (NASDAQ: VS) announces that, pursuant to a Versus filing made in 2019, the U.S. Patent and Trademark Office (USPTO) has now allowed 20 new claims associated with a new patent titled “MANAGING IN-CONTENT CHALLENGES FOR MULTI-PLAYER GAMES.” The USPTO has now issued U.S. Patent No. 11,376,498 to Versus to cover games and challenges that produce real world rewards inside of apps and streaming media.
Versus’ new patented claims protect several methods for managing first and second-screen games inside of apps, television broadcasts, and streaming media, with a focus on how to provide different digital and physical prizes to different players based on their performance in the games and eligibility criteria such as age and location. This IP could allow content creators and distributors new ways to help audiences earn rewards while watching and interacting with their favorite shows, including live sports, game-streams, and reality TV. This technology has the potential to dramatically increase the potential number of participants in sweepstakes, tournaments, and rewards-based competitions. Versus will be using its patented technologies in-venue, at NFL, NHL, NBA, NCAA, and other sporting events and, beginning in Q4 of this year, in Over-The-Top (OTT) television and streaming media.
Versus’ growing patent portfolio now includes multiple granted US and international patents, with dozens of claims around the management of prizing in games, dynamic regulatory compliance, single and multiplayer prizing, competitive balance, and rewards in streaming media.
In addition to these new claims granted by the USPTO and their other issued patents, Versus continues to actively develop and file patent claims for new technologies focused on prizing and rewards inside interactive media, securing intellectual property protection accordingly, both in the United States and other Patent Cooperation Treaty countries.
“Versus is very proud of its growing patent portfolio around in-game rewards. We are creating innovative, unique technologies for both content creators and audiences,” said Matthew Pierce, Founder and CEO of Versus Systems. “The streaming media landscape is changing so fast – from Disney to Amazon to Discovery to the evolving college football landscape, fans should expect a better experience than traditional TV commercials. Content, even branded, sponsored, and ad-supported content, should be more personal, more contextual, and more rewarding. Audiences should be able to earn rewards and prizes that they care about while watching their favorite content. These patents help with that. Our whole portfolio does. We want to make things more fun, and we’re eager to use this patented technology to do that.”